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What if a match didn’t finish?

A walkover, a retirement, a court that ran out, and a score the two of you cannot agree on.

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Under the score boxes there is a Match didn’t finish? line. It covers the three things that actually happen:

  • Walkover: nobody played. There is no score to type. The winner gets the win, and the player who did not turn up scores the same as an unplayed match, which is nothing.
  • Retired: it started and stopped, usually an injury. Enter the sets as they stood when it stopped, including the one it stopped in, then say who took it. The winner gets the win. The other player keeps the bonus if they had won a set, because they did win it.
  • Ran out of time: the court booking ended before anybody had won. Common in squash, where a court is 40 or 45 minutes. There is nobody to name, so the form does not ask: enter the games as they stood, including the one you were in the middle of. A part-played game is not a game anybody won, so it counts for nothing on a table that pays per game, but the points in it are still yours. Both sides score the same, and how much that is comes from your points table.

All three show in Results and on the results grid, as walkover, retired and unfinished. A match that ran out is greyed rather than green or red on the results grid. The table grows a D column, but only in a box that has one in it.

Finishing it later. A match that ran out is not closed off. If the two of you go back and play the rest of it, open the same match again, press It finished: enter the score. Type the whole score, including the games already in there. The finished score replaces the unfinished one and the table catches up. This works on every sport, and so does recording one in the first place. The court running out is commonest in squash, but a booking ends at the same time whatever you were playing on it.

A ladder match cannot be recorded this way. The ladder moves both players’ ratings and a match nobody won moves neither, so it asks for a winner.

If the two of you cannot agree

Saying a score was wrong takes it off and puts the match back on the list, and either of you can enter the right one. It also tells whoever runs the box, because that is the one part of this the two of you may not be able to settle between you. Nobody is in trouble: most of these are a mistyped set and are sorted in one message.

Until somebody enters a score, the match is marked on the results grid with a ? rather than being drawn as an ordinary unplayed match, so it is not mistaken for one nobody has got round to. If it happens twice on the same match, it goes to the top of the club’s list as something only they can settle.

Whoever runs the box has two ways out. Enter what the score was. Or open the match and press Nothing to enter, which is for when the two of them have agreed it will not be played. Either way the mark comes off.

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