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Courts and coaching Padel

How to run a mexicano night

A mexicano is the americano's competitive cousin. Partners still change every round, but after the first one each round is dealt off the table, so the games get closer as the night goes on. Here is how it works, with a worked example, and how to run one without a spreadsheet at the side of the court.

Contents
  1. How a mexicano works
  2. A worked example
  3. Mexicano or americano
  4. Who sits out when the numbers do not divide
  5. Keeping the table between rounds
  6. Ending on a final
  7. What to tell the players before the first round
  8. Running it without the arithmetic
  9. Questions organisers ask

A mexicano is what an americano becomes when the group wants proper games. Everybody still enters on their own, partners still change every round, and the night still ends with one table. The difference is how the rounds are dealt. In an americano the whole evening is dealt before the first ball. In a mexicano only the first round is, and every round after it is dealt off the table as it stands.

The effect is that players on similar scores end up on the same court. By round three nobody is losing 24 to 3, and the games get closer as the night goes on.

If you have not run an americano before, start with how to run an americano at your padel club. It covers the players and courts you need, the points per game, serving and how long it takes. All of it applies to a mexicano too.

How a mexicano works

  1. Round one is dealt like an americano. Any fair first round will do: by lot, or the first round of an americano schedule.
  2. After each round, rank everybody by points. Each player keeps the points their side won, exactly as in an americano.
  3. The top four play on court one, the next four on court two, and so on down the courts.
  4. On each court, first and third play second and fourth. It puts the two nearest players on opposite sides of the net, and gives the leader the weaker partner.
  5. Repeat until the time is up. Whoever has the most points wins the night.

A worked example

Eight players on two courts, 24 points a game. Round one is the americano’s first round:

Court Round one Score
1 Priya and Sam v Jo and Alex 15 to 9
2 Tom and Ruth v Dev and Kate 13 to 11

After round one the table reads: Priya 15, Sam 15, Tom 13, Ruth 13, Dev 11, Kate 11, Jo 9, Alex 9. Players level on points stay in the order they were entered.

Round two is dealt off that table:

Court Who is on it The game
1 Priya, Sam, Tom and Ruth (1st to 4th) Priya and Tom v Sam and Ruth
2 Dev, Kate, Jo and Alex (5th to 8th) Dev and Jo v Kate and Alex

On court one, Priya (first) partners Tom (third) against Sam (second) and Ruth (fourth). The two leaders, level on fifteen, are on opposite sides of the net.

Mexicano or americano

Americano Mexicano
How rounds are dealt All in advance Off the table, after each round
Who you play with Everybody, once each Players near you on the table
The games Some one-sided, especially early Closer as the night goes on
Organising Print the schedule and go Update the table after every round
Late arrivals Hard to fit in Easy: they join the next round
Suits A mixed social night, beginners welcome A keener group, or a wide spread of standards

Many clubs run both: an americano when the room is mixed and people want to meet each other, and a mexicano when the same regulars want competitive games.

Who sits out when the numbers do not divide

With nine players on two courts, one sits out each round. In a mexicano it should be the players who have played the most rounds, not the bottom of the table. Sitting the bottom players would sit the same people all night, which is the opposite of why a club runs a social evening.

Everybody else is banded by points as usual. If somebody came late or left early, the sitting out ends uneven. Then rank the final table on average points per game played, not the total. Say so before the first round.

Keeping the table between rounds

A mexicano lives or dies on the table. Every round needs it, so the round cannot be dealt until every court has finished and every score is in. Three habits keep the wait short:

  • One scorer. Every court tells the same person both scores as soon as it finishes.
  • Play to time, not points. A whistle after twelve or fifteen minutes finishes every court together, so nobody waits for the slowest game.
  • Deal from the table, not from memory. A whiteboard, a printed table or the americano and mexicano generator does the ranking and the banding while the players change ends.

Ending on a final

A mexicano ends well on a final. After the last round, the top four play one more game on court one, dealt by the same rule: first and third against second and fourth. Whoever wins it wins the night. The rest of the room can play a last round on the other courts, banded the same way.

By round three nobody is losing 24 to 3, and the games get closer as the night goes on.

What to tell the players before the first round

Read this out, or post it in the group chat before the evening:

What to tell the players before the first round

Tonight’s mexicano

  • [Eight] players, [two] courts. The first round is drawn. After that, every round is dealt off the table.
  • Every game is [24] points, or [twelve] minutes on the whistle.
  • Every rally is a point. You keep the points your side wins.
  • After each round, tell [name] both scores straight away. The next round is dealt once every court is in.
  • On each court, first and third on the table play second and fourth.
  • If you have to sit out, it is because you have played the most rounds so far.
  • The most points at the end wins. [The top four play a final.]

Running it without the arithmetic

The arithmetic between rounds is what makes organisers stick to americanos. The free americano and mexicano generator takes the names and the courts, deals the first round, and deals each round after it from the scores you type in. A social night in Clayside does the same every week, with the players putting their own scores in from the court.

Questions organisers ask

How is a mexicano round decided?

After the first round, rank everyone by points. The top four play on court one, the next four on court two, and so on. On each court, first and third play second and fourth.

Is a mexicano better than an americano?

Neither is better. An americano mixes everybody with everybody. A mexicano gives closer games, because players end up with others on similar scores. Many clubs play an americano for a mixed social night and a mexicano for a keener group.

Why do first and third play together?

It puts the two nearest players on opposite sides of the net, and gives the leader the weaker partner. Pairing first with second would hand the top pair an easy round.

Who sits out in a mexicano?

The players who have played the most rounds, not the ones at the bottom of the table. Sitting the bottom players would sit the same people all night.

How long does a mexicano take?

About the same as an americano with the same number of rounds and points, plus a minute or two between rounds while the table is updated.

Filed under Courts and coaching · Padel

Daniel Byrne

I run clayside.app and am an amateur tennis player based in West Sussex. I love building communities and believe organised and friendly competition is the best way to get people playing and engaged at their club.

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